Search found 9 matches

by Tulpa
Mon Jan 18, 2021 9:18 am
Forum: Shadowrun: Future Proof
Topic: Shadowrun: In Media Res
Replies: 22
Views: 535

Re: Shadowrun: In Media Res

Cram*: +2 reaction, +2d6 initiative Psyche*: +2 Intuition, +2 Logic *Narco enhances effects ”The Decker is out back, behind the restrooms.” [/color] The Decker is out back behind the restrooms. I’m out back behind the restrooms. Fuck. ”One moment.” The guy is blind and doesn’t see me. We can do thi...
by Tulpa
Fri Jan 15, 2021 6:17 pm
Forum: Character Groups
Topic: HOW WE GET ALONG
Replies: 15
Views: 272

Re: HOW WE GET ALONG

To get to the root of what I think our gm wants: Concerning party dynamics: [/u] I think Tulpa would make a good face for the group; he can be convincing when he needs to be. Diplomacy is not a specialty of his, but his stats and high iq lend him to having some skill in it. He is obviously a skilled...
by Tulpa
Tue Jan 12, 2021 10:19 am
Forum: Shadowrun: Future Proof
Topic: Shadowrun: In Media Res
Replies: 22
Views: 535

Re: Shadowrun: In Media Res

Intuition: 5 | Reaction: 5 | Cerebellum Booster: +1 | Cram: +1 | Psyche: +1 : 13+2d6 + Hard VR bonus 2d6 =23 Running Silent Active Programs at start of combat round: Signal Scrub, Smoke & Mirrors (2), Stealth Roll vs being found: Logic + Sleaze+ Programs- Running Silent: 17d6>4 ”Alright Gents, this...
by Tulpa
Mon Jan 11, 2021 9:56 am
Forum: Shadowrun: Future Proof
Topic: Shadowrun: In Media Res
Replies: 22
Views: 535

Re: Shadowrun: In Media Res

[Rolls Carried] Jacked into the Matrix, Tulpa takes his time searching his environments. He is particularly p[aranoid about any icons that might be wrappers containing observation nodes spying on him or their surroundings. As He familiarized himself with the Stuffer Shack Matrix, he also pings all o...
by Tulpa
Tue Jan 05, 2021 3:48 pm
Forum: Shadowrun: Future Proof
Topic: Shadowrun: In Media Res
Replies: 22
Views: 535

Re: Shadowrun: In Media Res

Perception: 7d6>5 Sneaking (to appear unthreatening and go unnoticed): 6d6>5 Datajack Plus: Signal Scrub, Smoke & Mirrors, Stealth ”I’m all eyes on the job, partner. Forward me the deetz on our new friends and I will make sure everything is ready to go for tonight.” Topher flashes the Vory dwarf a t...
by Tulpa
Sat Jan 02, 2021 7:15 pm
Forum: Character Groups
Topic: HOW WE GET ALONG
Replies: 15
Views: 272

Re: HOW WE GET ALONG

Tulpa is a decker barely scraping by. He has some raw skill and potential, but his current lifestyle has stymied his upward progression. He is loyal to his friends but currently does not have many. Given a crew and some focus, he may prove to be a force to be recconed with in the matrix. His skills ...
by Tulpa
Fri Jan 01, 2021 5:30 pm
Forum: Shadowruns and Shenanigans
Topic: Randy’s Diner: SR Freeplay Zone
Replies: 17
Views: 433

Re: Randy’s Diner: SR Freeplay Zone

Tulpa relaxes slightly when Mulpa acknowledges him in a non hostile way. He rubs his arm tenderly, but doesn't remove the other from his comms unit; his fingers play along the bottom of the units casing, knowing exactly what's inside its hidden compartment, not to mention this old Comms-Unit would p...
by Tulpa
Thu Dec 31, 2020 6:40 pm
Forum: Shadowruns and Shenanigans
Topic: Randy’s Diner: SR Freeplay Zone
Replies: 17
Views: 433

Re: Randy’s Diner: SR Freeplay Zone

A thin, spindly man enters the diner, his hood raised over his face. Looking around the diner, Tulpa spots the badges and instinctively lowers his head a fraction of an inch as he slides into the nearest booth. His clothes are grimy and simple. He has a messenger bag slung across his chest and an ol...
by Tulpa
Wed Dec 30, 2020 3:57 pm
Forum: Character Groups
Topic: Tulpa (Human Decker)
Replies: 0
Views: 97

Tulpa (Human Decker)

"Tulpa" Topher "Tulpa" Meatheson Player: Phil B METATYPE: HUMAN B 3 , A 4 , R 5 , S 1 , W 5 , L 6/7 , I 5/6 , C 3 , ESS 4.75 , EDG 4 Condition Monitor (P/S): 10 / 11 Armor: 11 Limits: Physical 4, Mental 9, Social 6 Physical Initiative: 10/11+1D6 Matrix Initiative: 7+3D6 Active Skills: Acting Group ...