
Sioux Face Mage
METATYPE: ELF
Body 3, Agility 2, Reaction 3, Strength 2, Willpower 5, Logic 5, Intuition 5, Charisma 4, Essence 6, Edge 1, Magic 6
Movement: Land Movement: 4m/8m/+2 . . . . . . Swimming: 2m/+2
Attribute-Only Tests
- Composure (9 dice) . . . . . . . Judge Intentions (9 dice) . . . . . . . Lifting & Carrying (5 dice) . . . . . . . Memory (10 dice)
Defense Tests and Resistances
- (17 dice ) Armor 14 . . . . . . . (19 dice ) Acid Protection 16 . . . . . . . (17 dice ) Electricity Protection 14
(17 dice ) Cold Protection 14 . . . . . . . (17 dice ) Fire Protection 14 . . . . . . . (17 dice ) Falling Protection 14
(10 dice) Fatigue Resistance . . . . . . . (10 dice) Resist Physical Addiction . . . . . . . (5 dice) Resist Psychological Addiction
Vector . . . . . . Toxin . . . Disease
Contact (2 / 2) . . . . 10 . . . . .10
Ingestion . . . . . . . . 8 . . . . . . 8
Inhalation . . . . . . . 8 . . . . . . 8 Immune (gas mask)
Injection . . . . . . . . 8 . . . . . . 8
Physical Initiative: 8+1D6
Astral Initiative: 10+3D6
Active Skills: Assensing 5 (Int; 10 dice [7], +1 for Astral Perception), Astral Combat 5 (Wil; 10 dice [Acc]), Automatics 4 (Agi; 6 dice [Acc]), Computer 1 (Log; 6 dice [Matrix], +1 Matrix Perception), Con 6 (Cha; 10 dice [7]), Etiquette 6 (Cha; 10 dice [7]), Negotiation 6 (Cha; 10 dice [7]), Perception 6 (Int & Perceptive; 12 dice [7]), Pilot Ground Craft 2 (Rea; 5 dice [Han]), Sneaking 3 (Agi; 5 dice [4]), Survival 2 (Wil+Totem; 9 dice [4])
Sorcery Group 5
- Counterspelling (Magic & Totem; 13 dice [F])
Ritual Spellcasting (Magic; 11 dice [F])
Spellcasting (Magic; 11 dice [F])
Languages: English 4, Japanese 4, Lakota N, Sperethiel 4
Metatype Abilities: Enhanced Senses: Low-Light Vision
Qualities:
- Mentor Spirit: MountainPerceptive (1)SINner (Criminal SIN): Sioux NationWantedSioux Magician
Rituals: Watcher