TIME STAMP wrote:
//Location: Downtown Puyallup/Seattle Metroplex/UCAS
//Time: <1152:00/2075-01-18> Combat round OVER
//Weather: <Heavy Overcast, Light Snow, 1C, Wind N 8kph, feels like -6C>
//Air Quality: <Monthly Average: Moderate (Yellow), Precipitation pH 2.6>
INSIDE OF A SUSPICIOUS SCONE FACTORY WITH DANGER WRITTEN ALL OVER IT OR IN THE DARK
Interior Scone Factory Secret Sub-Basement:
Situational Awareness wrote:
- Factory parking lot: two pairs of "chipheads" approaching trailers, the intention appears to be unhooking the trailers, Shrike and Stygge are in position here
- City streets: large tractors (as in the tractor in a tractor-trailer rig) are approaching the trailers, but are currently in the street
- Trucks: two trucks were approaching the entry to the parking lot/loading bay, but are slowing to a stop still on the street
- Office Elevator shaft: Bushwack and Wraith are currently breaching the elevator.
- Hidden basement: four of five Tir operators are visible, all unconscious. The fifth and Mulpa are no where to be seen from this vantage
- Cell: in the hidden basement are a series of cells, the bomb knocked out the locks, some of them have been pushed open. Approximately 150m from elevator to cell area. The fifth Tir operative and Mulpa are in the cell room. Bomb/EMP fragments are in the hall by the fire door.
- Factory: suspect five Tir operatives in this building as well.
- Trailer 1: riddled with bullet holes and other damage, full of yelling and other signs of conflict. The other is not active.
- Trailer 2: no sign of movement inside
As Wraith and Death Otter cautiously banter, the wall at the end of the room dissolves -- as if by magic! With the concealment spell gone, the escape route is clearly visible. There is a sliding door that opens onto a broad stair. There are no lights on the stairway, so only the first few steps are visible. However, a body is clearly visible crumbled just inside the door. The more forensic minded might deduce that the body had been pulled away from the door and then left in a jumble.
There is no sound or light or additional air movement from the newly reveal passage.
However, if someone were to approach the body, they would recognize that it is one of the people Mulpa was talking to inside the building.
Before heading to visit Mulpa's unconscious body, Bushwack and the elf continue their conversation.
With a sense of brevity the elf describes his version of the events: they were supposed to hit this compound in two teams. One team was to secure a challenging heavy cyborg. The other team was to locate a group of prisoners. The target area was occupied, according to the bad intel, by a group of rogue hackers working on mind control using invasive AR/VR techniques. The prisoners were guinea pigs, the cyborg a potential success. Dead or alive for him. Alive for the others, but the elven team were taking them as a group somewhere. The elf gave him the "somewhere" the intonation that any runner knew meant somewhere was being confined by a new set of captors. He did see them dragging the already unconscious Mulpa away during the opposing forces retreat into a seemingly exitless room. The opposing force was supposedly just hackers and mundane security types, there was absolutely no indication that heavy hitter awakened types would be involved.
"So, we haven't even had time to call for help, and this damned area is so cut off from the Matrix that we've had trouble with contacting the other team. So no, we have no response team inbound. I'll sure as hell call them when we get out though. We revise of course when we get a report from the other team. But if we get my people out okay, there's really no need for us to do anything but exfil. Some guy in a chair is going to get a...lesson...about the importance of accurate threat assessment."
The elf is weary, but as he recovers more he seems to regain some level of what probably is a lethal edge. "We will remember you and your...professionalism, it is rare in this world."
Recovered enough to move, the elf commando goes about waking his comrades with slap patches, but with more respectful placements. The gibber at each other softly in a delicate sounding language and gather up their gear.
OUTSIDE OF A SUSPICIOUS SCONE FACTORY WITH DANGER WRITTEN ALL OVER IT
General Area of Scone Factory
Interior of Semi-Trailer
Combat for Stygge and Shrike: No need for more initiative passes, you guys have knocked out everyone worth knocking out.
The sniper's bullets may not have been meant to murder Shrike, not immediately, but their noise might still cause his untimely death. The cyborg currently munching on an elf commando looks up at the sound. Clearly from Shrike's point of view, he can see the various sensors on the 'borg's head swivel in his direction.
It lets out a weird noise, like a turbo prop engine scrambled with a old dial up modem and then amplified to a scream. With unpleasant and oddly purposeful slowness, the borg sets the body down and unfolds to standing height. It's at least 3m tall and hunched over inside the container. It starts to move towards Shrike.
Stygge is close enough to hear the scream as swell, but the industrial noise around her masks some of the more chilling qualities. More importantly though, she has a harder time pinpointing its direction. Focusing on the task at hand though, she finds it easy to just meander into the row of parked trucks like she's meant to be there.
She selects a corporate owned truck (as opposed to an owner-operator) parked near the end of the row. She is able to bypass the rudimentary security. An operator's own truck would have idiosyncratic security, along with other customization that could cause problems, literally, down the road. The truck starts up and Stygge rolls away, the truck lumbering past the remaining vehicles. As she breeches 10kph an alarm starts to go off requesting additional access codes.
Apparently the alarm also triggered the driver's comm. In the rear view cameras, Stygge can see a trucker stand up quickly looking very confused then start to run towards his truck. There is no indication at the moment that the alarm has triggered a cut of switch of any kind.
SEVERAL HUNDRED METERS AWAY INSIDE AN ANONYMOUS BUILDING WITH GOOD SIGHTLINE TO A TRAILER SITTING OUTSIDE OF A SCONE FACTORY
Even as far away as he is, the scream from inside the trailer reaches Arthur's ears. It's not loud, but it is inhuman and somehow still disturbing. Through the scope he can see the trailer rock back and forth, something heavy is moving towards the elf commando.
What the frag are you going to do now?