First GM Poll EVER!

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GM Rating: Drek, Mundane or Wiz??

Poll ended at Sun Jul 25, 2021 5:13 pm

1. Drek: You suck, go home, leave us alone
No votes
2. Mundane: Eh, we'll keep ya' around
No votes
3. Wiz: Wow! Gee! Golly! Neato!
Total votes: 6

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Muppet Man
Posts: 112
Joined: Sun Dec 13, 2020 3:47 am

First GM Poll EVER!

Post by Muppet Man »

Hey guys,

Please let me know how I am doing as your GM.

Drek= +0 EP (Please, please consider passing the reigns. We have characters we would like to keep.)
Mundane= +1 EP (We had fun and were entertained. Keep on going.)
Wiz= +2 EP (We had a blast, some cool stuff happened we will remember.)

Your vote will form one part of my EP award, if any. The other two parts will be based on the group size and my own post rate. Hopefully, I haven't kept you waiting too much this quarter.

Some day, the EP will matter, but it doesn't right now.

In case it factors into your thinking, the GM Post Rate so far is 77/192 days, this is just for gm posts in a game topic.

please provide any written feedback as a reply to this post
is a gift. I like gifts. I'm a greedy motherfragger.
No one: “I feel like I’ve been here before...”

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Posts: 59
Joined: Fri Jan 01, 2021 7:52 pm
Location: Alberta, Canada

Re: First GM Poll EVER!

Post by Wraith »

You get bonus points from me for being the first SR campaign in a long time that has actually lasted!
Current Health Status: 3 Stun boxes (-1CM)
Alyfox#0371 on Discord
Street Cred: 0 Notoriety: 1
Distinctive Style: fox ears, fox tail (both black furred)

Perception: 10 base (+2 to each Audio, Visual, Scent. Low-light, Thermal)

Edge: 2/2 Body: 3 Armor: 8 (9 with forearm guards)
Ranged Defense - (Passive) 9 (Full) 12
Melee Defense - (Passive) 9 (Block) 13 (Dodge) 14 (Parry) 13
Surprise: 9 Composure: 6 Judge Intentions: 7 Memory: 6
Languages Known: English (N), Japanese (N), Mandarin (6), Spanish (6)
Cheap Commlink DR: 1 Pulse Wave Commlink DR: 6
Wireless PAN is through the Pulse Wave
"Dark Blue Text" - Voice-comms
>>Green Text<< Text-based communication
"Pink Text" - real voice
< > Not English

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Posts: 22
Joined: Tue Apr 07, 2020 4:02 am

Re: First GM Poll EVER!

Post by Corrigon »

Kept us going despite our inconsistent posting. Enjoying so far.

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Posts: 48
Joined: Sun Jan 17, 2021 5:44 am

Re: First GM Poll EVER!

Post by Bushwack »

-A good sense of humor;
-Excellent pacing (unsexiest but most important PBP GM skill bar none);
-Doesnt let players do weird shennigans (or players havent tried hard enough) but doesnt let shadowrun sometimes weird rules get in the way of the story to be told;
-Tries to actively engage players that post less frequently.
-Seems to know everything about GM'ing I was afraid to ask
-A gentleman and a scolar.

4.5/5 stars to the stuffershack score-o-meter. My favorite shack in town. Very clean (as stuffershacks go). Multiple flavor faucets. Modestly priced. Troll sized portions. Would recommend and would eat here again.

Baron Munchkinhausen#4543 on Discord

Street Cred: 0
Notoriety: 1
Edge: 4/4
Surprise: 14 Composure: 6 Judge Intentions: 7 Memory: 7

Pos: Acr. Defender (use gymnastics on full defense), mentor spirit bear, natural athlete (+2 gymnastics), Catlike (+2 stealth)
Neg: In dept (2), no man left behind, incompetent firearms, poor self control (thrillseeker), combat junkie

Etiquette 6
Gymmastics 14
Perception 11 (14 visual: tetrachromatic vision bioware), (thermographic vision: Troll), (combat sense adept power:always get perception roll to not be surprised)
Pilot ground craft 10
sneaking 11 (13 urban)

English (N)
Russian: 8

Know skills
Seattle gangs: 9
Seattle Criminal Organisations: 8
Seattlle Ork Underground: 9

combat offensive
Initiative 13 (poor self control thrill seeker +1)=14+4d6
unarmed 9 dice -7S
Spur 16 dice ACC 9 +1 reach 16 DAM choose S/P with sweep) AP -2 (19 if weapon focus is activated as a simple action), (wireless activation of spur is a free action
Throwing shuriken 16 dice 9 ACC - 14 AP -1
Throwing shuriken with called shot pin 12 dice. same but pins target if armor penetrated

Combat Defensive
Ranged / Melee Defense 14 (Rea 8 + Int 5 + Combat Sense 1)
Full Defense 14 +11 (gymnastics 6, natural athlete 2, skeletal pneumasticisty 2, reflex recorder 1)=25

"Heavy" Damage Resitance: body 5, Troll Dermal 1, Bear Mentor Spirit 2, cyberarm armor 3, Big Game Hunter Coat + gel packs 16, bike racing helmet 2, PPP legs 1, PPP Arms 1, Skeletal pneumasticity -1= 30
"Uptown swag": body 5, Troll Dermal 1, Bear Mentor Spirit 2, cyberarm armor 3 Vashion Steampunk 10 synergist longocat 3 Skeletal pneumasticity -1= 23
"Blend" Damage Resitance: body 5, Troll Dermal 1, Bear Mentor Spirit 2, cyberarm armor 3, Armor jacket 12, bike racing helmet 2, Skeletal pneumasticity -1= 24

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Re: First GM Poll EVER!

Post by MacFear »

I have no complaints, and you've gone out of your way to help me get my character started and posting. Thank you for your time and hard work.
Fearghas "MacFear" MacGuaire, Fomorian Lawyer and Made Man of the Trogs
Current Health Status: 0/10 Physical; 0/10 Stun; (-0)
Koshnek#3472 on Discord
Street Cred: 0; Notoriety: 3
Edge: 1/1

Bad Rep (Vory); Day Job - The Trogs' Lawyer (5k/40h); Driven - Find Parents or their Fate; Records on File 1 (???)
When targeted by a spell (including a critter’s Innate Spell), the character is harder to affect. This potent ability makes casting both benevolent and malevolent spells on these characters much more difficult. The character adds 2 dice to their resistance test against any spell. If the spell is one that is not normally resisted (such as Invisibility), the character still rolls their Arcane Arrester dice pool of either two dice and reduces the hits rolled on the Spellcasting Test by any hits they roll. For instance, if a mage casts Invisibility on a character with Arcane Arrester 1 and gets 4 hits on a Spellcasting Test, the target character rolls 2 dice and gets 1 hits, meaning only three of the hits on the Spellcasting Test are used to make the target invisible.
; Made Man - the Trogs; Nasty Trog; Reach 1; Thermographic Vision

Perception: 5 base (+2 Visual, Thermal);

Initiative: 6+2d6
Ranged Defense: Passive 6; Full 10
Melee Defense: Passive 6; Block 8; Dodge 7; Parry 8; Full 10
Surprise: 6; Composure: 9; Judge Intentions: 8; Memory: 7

Languages Known: English (N), Or'Zet (N), Russian (4), Spanish (2)
Implanted Transys Avalon: DR 6; Erika Elite: DR 4; Burners (3): DR 1
Wireless PAN is through the Transys Avalon

Datajack, Sleep Regulator, Tailored Pheromones 3, Vocal Range Expander

"Blue Text" - Voice-comms
>>Green Text<< - Text-based communication
< > - Not English

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