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- (3) Guard shacks, unoccupied
- (3) Gates are solid steel, slide to the side rollers in tracks embedded in paving
- Perimeter walls are 4m high reinforced concrete [STR12/20], w/ 1m of electrified razor wire (10 stun damage), not labeled as electrified, but dead critter evidence around base. Scaling wall is [Athletics+Agility(4)].
- Cargo cranes are on automatic, self contained, no wireless or network connection, they must be accessed by RCC to function
- No ships currently at dock
- Cargo containers are locked and full of product [Extended physical Cracking+Logic (10, 1 combat round), DR8] or break the doors [ST10/12] test for container doors]
- (2) Warehouses + Office: locked [Extended Cracking+Logic (10, 1 combat round), DR5] or break the doors [ST6/8] for office doors, [ST8/12 for loading doors], corrugated steel walls [ST8/12], lights off (automatically turn on when anyone enters via IR sensor, except in target’s office, which is on). Manager offices lock w/ electronic locks [wireless Cracking+Logic(3) or broken ST(3) test]. All buildings are protected by a Mana Barrier [ST6/6]
- Large & Small Warehouse: multiple drones controlled on local network via drone control room. No RCC is in the room, drones are on auto. Buildings have 10m high walls [ST10/12] w/ Quonset hut roof, the top meter is operable clerestory windows (remote controlled), shelves full of Stuffer Shack products!
- Office: Building has 3m high walls [ST10/12] with a shed roof and no windows